Take-Two Interactive Software Inc. (NASDAQ:TTWO) Q4 2019 Earnings Conference Call Transcript

May 13, 2019 • 04:30 pm ET


Take-Two Interactive Software Inc. (NASDAQ:TTWO) Q4 2019 Earnings Conference Call Transcript


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Strauss Zelnick

driven primarily by strong recurrent consumer spending. So today, NBA 2K19 has sold in more than 9 million units. During the fourth quarter recurrent consumer spending in NBA 2K grew 79%, and for the full fiscal year, grew 45%. In both periods, recurrent consumer spending in NBA 2K reached a new record and was the single largest contributor to that part of our business.

Over the past year, we've seen a substantial increase in average games played, with NBA 2K19 outperforming its predecessor by over 20%. In addition, during the fourth quarter, daily active users outpaced NBA 2K team by 13%, due largely to a consistent and robust content schedule.

We expect that lifetime net bookings from NBA 2K19 will be the highest ever for a 2K sports title, driven by record recurrent consumer spending. The NBA 2K brand continues to expand across a myriad of offerings and we believe that remains a substantial worldwide growth opportunity for the series.

Turning to Rockstar Games phenomenal hit Red Dead Redemption 2 continues to generate significant sales and to date has sold in more than 24 million units worldwide . The Titan remains tied with Grand Theft Auto V as the highest rated game on PlayStation 4 and Xbox One with a 97 Metacritic score.

Furthermore, Red Dead Online is poised for success and net bookings grew sequentially in the fourth quarter. Rockstar Games continues to update the beta with a wide array of new content as well as gameplay balancing it bug fixes. We expect Red Dead Online to exit the beta period during the current quarter with significant new content to follow. We're as excited as ever about the long-term opportunity for Red Dead Online.

Nearly six years after their launch, both Grand Theft Auto Online and Grand Theft Auto V continue to be significant contributors to our results. During the fourth quarter, net bookings from Grand

Theft Auto Online grew sequentially and exceeded our expectations. Sales of Grand Theft Auto V also outperformed and the title is now sold in almost 110 million units, cementing further its standing as the must have title of the current console generation.

Throughout fiscal 2019, Rockstar Games supported Grand Theft Auto Online with an array of new content, highlighted by the After Hours and Arena War updates.

It bears noting that Rockstar's flagship games continue to drive exceptional engagement and results. Grand Theft Auto V and Red Dead Redemption 2, including their online games, had almost 90 million unique player accounts in fiscal 2018 alone. Life-to-date more than 200 million unique players accounts have registered in Rockstar Games Social Club platform as having played these games. Rockstar Games will continue to support both immersive online worlds with innovative content to keep players engaged and drive player growth over time.

Our fiscal 2019 results were also enhanced by a variety of other offerings led by WWE 2K and WWE SuperCard, Social Point's mobile games, NBA 2K18 and Sid Meier's Civilization VI. In particular, Civilization