Electronic Arts Inc. (NASDAQ:EA) Q3 2015 Earnings Conference Call - Final Transcript

Jan 27, 2015 • 05:00 pm ET

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Electronic Arts Inc. (NASDAQ:EA) Q3 2015 Earnings Conference Call - Final Transcript

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Presentation
Operator
operator

Welcome and thank you for standing by. At this time all participants are in listen only mode. (Operator Instructions).

Now, I will turn the meeting over to Mr. Chris Evenden, Vice President of Investor Relations.

Executive
Chris Evenden

Thank you, Gabriella. Welcome to EA's fiscal 2015 third quarter earnings call. With me on the call today are, Andrew Wilson, our CEO; and Blake Jorgensen, our CFO. Frank Gibeau, our EVP of Mobile; and Peter Moore, our COO, will be joining us for the Q&A portion of the call.

Please note that our SEC filings and our earnings release are available at ir.ea.com. In addition, we have posted earnings slides to accompany our prepared remarks. Lastly, after the call, we will post our prepared remarks and audio replay of this call, and a transcript.

A couple of quick notes on our calendar. We'll be presenting at the Stifel Nicolaus conference in San Francisco on Monday, February 9th, and the date of our next earnings report will be Tuesday, May 5.

(Forward-Looking Cautionary Statements)

Now, I'll return the call over to Andrew.

Executive
Andrew Wilson

Thanks, Chris. Q3 was an outstanding quarter for Electronic Arts. Dragon Age: Inquisition was named to more than 200 Game of the Year lists globally. More than six million people on average were playing FIFA games every week across the world. Madden NFL Mobile had its biggest day in franchise history on Christmas Day, reaching number four on the top grossing charts in the U.S. Apple App Store. And we finished the calendar year as the world's leading console games publisher, a testament to the strength and breadth of EA's IP.

Our excellent financial results reflect the strong player engagement and critical success of our titles. Revenue and earnings for Q3 were beyond our guidance, and we delivered another quarter of strong cash flow. At the core, we continue to focus on putting players first. As we listen, learn, and deliver for our communities with games and services that they love to play, we're

Executive
Unidentified Speaker

experiencing new milestones in engagement.

On console and PC platforms alone, more than 3.1 billion hours were spent playing EA games in Q3. Dragon Age: Inquisition captivated fans and critics worldwide, as it launched in November, and it quickly became the most successful launch in BioWare history. More than 113 million hours have already been spent exploring the depth and detail of the single-player experience in Dragon Age: Inquisition, and more players are joining each day.

Named, Game of the Year, by 32 media outlets around the world, including IGN, Game Informer and the Associated Press, Dragon Age: Inquisition is a true masterpiece from the team at BioWare and a game that is sure to be played for a long time to come. FIFA 15 and Madden NFL 15 also continued to deliver for fans in our third quarter. FIFA 15 was the number one title in Europe and a top 10 title in the U.S. in 2014, with engagement growing in Q3. There were nearly 50% more users logging