$OMCL (Omnicell, Inc.)

$OMCL {{ '2016-03-31T15:45:36+0000' | timeago}} • Announcement

Provider of medication and supply management solutions $OMCL launched its new guided packing software SureMed to improve medication adherence for patients on complex medication regimens. This cloud-based software is designed to increase pharmacists' accuracy in filling SureMed multiple medication blister cards.

$EA {{ '2017-07-27T21:05:03+0000' | timeago}} • Announcement

Revenue by platform-based, $EA said there was a 26% growth in Xbox One, Playstation 4 for 1Q18, while other consoles dropped 55%. PC/Browser revenue climbed 34% and revenue from Mobile rose 4%. However, other revenue dropped 76%.

$EA {{ '2017-07-27T21:01:20+0000' | timeago}} • Announcement

$EA expects 2Q18 net revenue of about $955MM, net loss of about $57MM and loss per share of about $0.18. The company estimates a GAAP basic and diluted share count of 310MM shares due to a expected net loss. If the company reports profit instead of a loss, diluted share count for calculating diluted EPS would be 314MM shares.

$EA {{ '2017-07-27T20:59:43+0000' | timeago}} • Announcement

$EA expects FY18 net revenue of about $5.075Bil, net income of about $1.125Bil and EPS of about $3.57. Operating cash flow, reflecting the recently adopted accounting standard related to stock-based compensation, is expected to be about $1.575Bil. $EA estimates a share count of 315MM for calculating FY18 diluted EPS.

$EA {{ '2017-07-27T20:58:13+0000' | timeago}} • Announcement

Game developer $EA reported a jump in 1Q18 earnings driven by higher digital net revenue, and lower income taxes provision. Net income rose to $644MM or $2.06 per share from $440MM or $1.40 per share last year. Revenue grew to $1.45Bil from $1.27Bil. Event-driven live services has fueled the growth for this quarter.

$EA {{ '2017-07-27T20:52:47+0000' | timeago}} • Infographic

$EA Electronic Arts Earnings AlphaGraphic: Q1 2018 Highlights

$INTC {{ '2017-07-27T20:50:43+0000' | timeago}} • Infographic

$INTC Intel Corporation Earnings AlphaGraphic: Q2 2017 Highlights

$EA {{ '2017-07-27T20:42:15+0000' | timeago}} • Announcement

Games developer $EA said Battlefield 1 had more than 21MM players joining the game as of end of 1Q18. The Sims 4 on PC had seen more than 20% jump in monthly active players. There were more than 95MM unique player base in FIFA Mobile and more than 70MM unique users were engaged in NBA LIVE Mobile.

$PYPL {{ '2017-07-27T19:51:53+0000' | timeago}} • Webcast

$PYPL stated that its new partnerships with $FB and $GOOG will start to accelerate and drive future growth looking into 2018, 2019 and 2020. These are not included in the current guidance for FY17.

$PYPL {{ '2017-07-27T19:39:04+0000' | timeago}} • Webcast

$PYPL and $AAPL have expanded their iTunes integration enabling customers to buy games, music, movies and in-app purchases with PayPal, on their iPhones and iPads in the Apple App Store, iBooks, Apple Music and iTunes stores in 12 countries including the US, Australia and parts of Europe. This integration is expected to expand in the coming months.

$PYPL {{ '2017-07-27T19:38:48+0000' | timeago}} • Webcast

$PYPL's open technology platform has enabled expanded partnerships with $GOOG, $AAPL, $FB and Samsung. In April, $GOOG announced an expansion of its partnership to make it easy for consumers to use PayPal as a payment method in Android Pay in-store, in app and online. $FB also announced additional commerce experiences with PayPal on Messenger.

$FB {{ '2017-07-27T18:33:09+0000' | timeago}} • Webcast

$FB reported 47% growth in its 2Q17 ad revenue to $9.2Bil. The growth were strongest in Rest of World and Asia-Pacific that reported 56% and 54% increase respectively. U.S. and Canada and Europe grew at 45% and 43% respectively. Mobile ad revenue was $8Bil, up 53%, and Desktop ad revenue grew 17% despite an ongoing decline in desktop usage.

$FB {{ '2017-07-27T18:32:15+0000' | timeago}} • Webcast

During 2Q17, $FB's community continued to progress with over 1.32Bil people that visited the site on an average day, up 17%  YoY. The community growth was driven mainly by product improvements on Android, Internet.org effort, and ongoing third-party promotional data plans in markets like India.

$FB {{ '2017-07-27T18:31:01+0000' | timeago}} • Webcast

$FB now focuses on its growth drivers Instagram and video ads. Instagram Stories, that was launched last August, continues to grow with more than 250MM users using it daily. The company also began rolling out ads in Instagram Stories during 2Q17.

$FB {{ '2017-07-27T18:30:06+0000' | timeago}} • Webcast

$FB is working on developing its artificial intelligence (AI) technologies, that help people find relevant groups. The company reported 50% jump in users during 2Q17, that joined meaningful communities.  AI is expected to improve the company's core services, CEO Zuckerberg said.

$TWTR {{ '2017-07-27T13:17:04+0000' | timeago}} • Announcement

Struggling social network $TWTR, who unveiled a major redesign to the site last month, said it had 328MM monthly active users at the end of second quarter 2017, remains unchanged from the first quarter 2017. Twitter stock nosedived as it fails to add new users in the current quarter.

$CRAY {{ '2017-07-27T13:01:11+0000' | timeago}} • Announcement

Supercomputer company $CRAY has entered into a partnership with $STX to add the latter’s ClusterStor high-performance storage business into its storage business. As per the agreement, Cray will continue to support and enhance the ClusterStor product line. The company expects to add more than 100 employees, as part of the deal.

$TWTR {{ '2017-07-27T12:47:48+0000' | timeago}} • Announcement

$TWTR It seems that doom continues with the return of second co-founder Biz Stone in May, as the ubiquitous microblogging platform $TWTR logged its second consecutive revenue slip at $574MM in 2Q17. In terms of total revenue, Larry the bird flew south by 5% YoY and earnings from the US fell by 7%.

$TWTR {{ '2017-07-27T12:12:40+0000' | timeago}} • Infographic

$TWTR Twitter Earnings AlphaGraphic: Q2 2017 highlights

$FB {{ '2017-07-26T22:05:49+0000' | timeago}} • Infographic

$FB's average revenue per user  during 2Q17 trends upwards across the world, yet the majority of the revenue was contributed by US and Canada. which rose 35% to $19.38 much higher when compared to $4.73 from worldwide.

$FB {{ '2017-07-26T21:51:13+0000' | timeago}} • Announcement

$FB's ad revenue for 2Q17 rose 47% YoY to $9.16Bil. This growth rate is more than double of what Google generated in 2Q17. FB's rival and online advertising competitor $GOOG reported 19% increase in ad revenue from Google for 2Q17.

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