$ININ (Interactive Intelligence Group Inc.)

$ININ {{ '2016-07-12T18:10:34+0000' | timeago}} • Announcement

$ININ said it has hired Justin Helmig as its Chief Marketing Officer. Helmig will lead field and partner marketing, market communications, technical sales enablement, demand generation, branding, analytics and marketing operations. Prior to joining $ININ, Helmig served as Managing Director of digital marketing agency Three Ships.

$EA {{ '2017-07-27T21:05:03+0000' | timeago}} • Announcement

Revenue by platform-based, $EA said there was a 26% growth in Xbox One, Playstation 4 for 1Q18, while other consoles dropped 55%. PC/Browser revenue climbed 34% and revenue from Mobile rose 4%. However, other revenue dropped 76%.

$EA {{ '2017-07-27T21:01:20+0000' | timeago}} • Announcement

$EA expects 2Q18 net revenue of about $955MM, net loss of about $57MM and loss per share of about $0.18. The company estimates a GAAP basic and diluted share count of 310MM shares due to a expected net loss. If the company reports profit instead of a loss, diluted share count for calculating diluted EPS would be 314MM shares.

$EA {{ '2017-07-27T20:59:43+0000' | timeago}} • Announcement

$EA expects FY18 net revenue of about $5.075Bil, net income of about $1.125Bil and EPS of about $3.57. Operating cash flow, reflecting the recently adopted accounting standard related to stock-based compensation, is expected to be about $1.575Bil. $EA estimates a share count of 315MM for calculating FY18 diluted EPS.

$EA {{ '2017-07-27T20:58:13+0000' | timeago}} • Announcement

Game developer $EA reported a jump in 1Q18 earnings driven by higher digital net revenue, and lower income taxes provision. Net income rose to $644MM or $2.06 per share from $440MM or $1.40 per share last year. Revenue grew to $1.45Bil from $1.27Bil. Event-driven live services has fueled the growth for this quarter.

$EA {{ '2017-07-27T20:52:47+0000' | timeago}} • Infographic

$EA Electronic Arts Earnings AlphaGraphic: Q1 2018 Highlights

$INTC {{ '2017-07-27T20:50:43+0000' | timeago}} • Infographic

$INTC Intel Corporation Earnings AlphaGraphic: Q2 2017 Highlights

$EA {{ '2017-07-27T20:42:15+0000' | timeago}} • Announcement

Games developer $EA said Battlefield 1 had more than 21MM players joining the game as of end of 1Q18. The Sims 4 on PC had seen more than 20% jump in monthly active players. There were more than 95MM unique player base in FIFA Mobile and more than 70MM unique users were engaged in NBA LIVE Mobile.

$TWTR {{ '2017-07-27T13:17:04+0000' | timeago}} • Announcement

Struggling social network $TWTR, who unveiled a major redesign to the site last month, said it had 328MM monthly active users at the end of second quarter 2017, remains unchanged from the first quarter 2017. Twitter stock nosedived as it fails to add new users in the current quarter.

$TWTR {{ '2017-07-27T12:47:48+0000' | timeago}} • Announcement

$TWTR It seems that doom continues with the return of second co-founder Biz Stone in May, as the ubiquitous microblogging platform $TWTR logged its second consecutive revenue slip at $574MM in 2Q17. In terms of total revenue, Larry the bird flew south by 5% YoY and earnings from the US fell by 7%.

$TWTR {{ '2017-07-27T12:12:40+0000' | timeago}} • Infographic

$TWTR Twitter Earnings AlphaGraphic: Q2 2017 highlights

$AMD {{ '2017-07-26T18:33:33+0000' | timeago}} • Webcast

$AMD has re-entered the $16Bil datacenter market by launching its EPYC family of high-performance datacenter processors. The company is aggressively working towards capturing 10% of server-chip market share from $INTC, while also substantially investing in PC processors and graphics chips.

$AMD {{ '2017-07-26T18:08:11+0000' | timeago}} • Webcast

$AMD said the growing adoption of Ryzen CPUs, combined with the sixth consecutive quarter of double-digit YoY Graphics sales growth, resulted in a 51% YoY growth in Computing & Graphics revenue. While $INTC focuses on CPU and $NVDA on GPU, $AMD produces both products and that puts it in a unique position to benefit from a changing market for chips.

$T {{ '2017-07-26T17:30:42+0000' | timeago}} • Webcast

On a long-term, $T continues to see wireless revenue opportunities in prepaid and continues to see them in connected devices. On the wireless side on the expense piece of it, $T still have a significant opportunity, with a network functions virtualized expectation of achieving 55% by the end of this year from the current 40%.

$AMD {{ '2017-07-26T17:27:56+0000' | timeago}} • Webcast

In 2Q17, $AMD posted the first operating profit in its Computing and Graphics business in three years, mainly due to stronger sales of its new Ryzen chips. With a significant ramp and strong sell-through of Ryzen CPUs in the first full quarter of sales, Ryzen chips are said to outperform those of $INTC in the desktop PC and gaming markets.

$T {{ '2017-07-26T17:09:06+0000' | timeago}} • Webcast

By end of 2017, $T expects to deploy LTE License Assisted Access and four-way carrier aggregation in areas of some 5G Evolution metros. $T recently tested this in San Francisco, where 750 megabits peak speeds was observed in trial setting. $T plans to expand LTE-LAA testing to additional areas of San Francisco and Indianapolis in the coming weeks.

$T {{ '2017-07-26T17:05:01+0000' | timeago}} • Webcast

$T said the number of wireless subscribers with $DTV has increased by 72%, while the number of DTV subscribers with AT&T Wireless has increased by 1.7MM, or 52%, and the number of DTV subscribers in the company's wireline footprint with its IP broadband has grown by more than 2.7MM, to 67% of DIRECTV customers.

$T {{ '2017-07-26T17:03:16+0000' | timeago}} • Webcast

The number of wireless subscribers who also have a TV service from $T has increased by more than 4MM, or up 31%, since the close of the $DTV deal. Conversely, TV subscribers with wireless plans have increased by nearly 1MM, or 18%. And the number of TV subscribers in $T's footprint with high-speed Internet service has increased by 10%.

$T {{ '2017-07-26T16:55:40+0000' | timeago}} • Webcast

$T continues to expect free cash flow in the $18Bil range for the year 2017, albeit at the low end of the range. The timing of the FirstNet expenditures and reimbursements are expected to impact that number. And the company still expects capital spending in the $22Bil range, subject to the FirstNet timing.

$T {{ '2017-07-25T21:50:09+0000' | timeago}} • Infographic

$T AT&T Inc. Earnings AlphaGraphic: Q2 2017 Highlights

$T {{ '2017-07-25T21:44:02+0000' | timeago}} • Announcement

$T launched 5G Evolution in select areas of Austin and Indianapolis, providing the future of connectivity to customers using the Samsung Galaxy S8 or S8 , or the upcoming Moto Z2 Force Edition. $T plans to roll out 5G Evolution to more than 20 markets later this year, while it prepares to launch standards-based 5G starting as early as 2018.

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